Game logic and graphics integration

Well, my Ancient War program strategy and graphic modules went together a little easier than I thought. Here is a brief GIF of a battle, with a knight and two archers on one side and four warriors on the other side.

The aspect ratio is off but the visualization is not too bad for a first shot.

Now to get the refresh to stop when no one is left and clean up the walking a bit more. Also likely to find a number of other things along the way (like the need for an attack stance rather than walking in place).

Probably will not be able to post much for a few days though, since I am going to visit my sister and not work on this.

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